This puzzle platformer tells the story of a father who enters a mystical swamp in desperate search of his son.
What started as master student project in 2011, at the University of Applied Sciences Technikum Wien, was released on Steam three years later as the pilot project of the startup company Zeppelin Studio.
I managed the marketing campaign for Schein, developed the game’s website, and was involved in the creation and translation of textual content.
Game homepage: http://scheingame.com/